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AI Insights · Timothy · July 2022

Top Dinosaur Games in Spain for Q2 2022: Unified Platform Performance

Discover the performance trends of the top dinosaur games in Spain for Q2 2022, including downloads, revenue, and active users.

Top Dinosaur Games in Spain for Q2 2022: Unified Platform Performance

In the second quarter of 2022, the top dinosaur games in Spain showcased varied performance trends across downloads, revenue, and active users. Here's a closer look at how these games fared on a unified platform:

Merge & Fight - Dinosaur Game from HOMA GAMES experienced fluctuations in weekly downloads, peaking at approximately 21.3K at the end of March and gradually declining to around 12.5K by the end of June. Weekly revenue showed a similar trend, starting at $32 and ending the quarter at $18. The game’s weekly active users also saw a decline from 46.3K to about 29.8K over the same period.

Hyper Evolution by SayGames LTD had a peak in weekly downloads of around 6.5K in early May, before dropping to approximately 3.9K by the end of June. Revenue for the game varied, reaching a high of $19 in mid-May and ending the quarter at $18. The number of active users started strong at 8.4K and maintained a range of around 8K to 12K throughout the quarter.

Jurassic World Alive from Jam City, Inc. saw a significant spike in weekly downloads, jumping from 1.9K at the start of April to 7.4K in early June. The game’s revenue mirrored this surge, peaking at $5.5K at the end of May. Active users also increased, starting at 15.5K and reaching nearly 22.6K by mid-June.

Crazy Dino Park by Infinite Dreams Inc. had a noticeable increase in weekly downloads in early April, peaking at around 4.7K, before stabilizing to approximately 2.3K by the end of June. The game’s revenue remained steady, fluctuating between $545 and $745, while active users were quite stable, hovering between 24K and 31K throughout the quarter.

Jurassic World™: The Game, also from Jam City, Inc., showed consistent growth in weekly downloads, starting at 1.5K in late March and climbing to 5.6K by the end of June. The game’s revenue saw a significant rise from $2.6K at the beginning of the quarter to $6.2K by the end. Active users increased steadily from 26.4K to 32.1K over the same period.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022